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    Jailbreak Rules


    Mark

    Go back to General Rules

    Last Updated: August 15, 2017

    Jailbreak Specific Rules

    # Rule Description  Punishment
    1 CT Violation
    Spoiler
    • Joining guard without a mic.
      • Unless approved by staff or nobody wants to be guard.
    • Giving orders.
      • Unless warden has given permission.
    • Opening cells without warden’s approval.
    • Camping armory.
      • Being in armory after 4:30
    • Re-entering armory after leaving.
      • Unless a T was seen inside.
    • Entering/damaging vents.
      • Entering, knifing, shooting, or damaging a vent in anyway unless a prisoner was seen inside.
    • Killing prisoner(s) during a prison game
      • Unless appointed to by the Warden
    • Baiting
      • View explanation section below
      • Intentionally Baiting; Getting so close to a prisoner that it might be considered baiting.
    • Giving prisoner(s) a weapon for any reason unless it’s a toy gun (no ammo)
    • Killing prisoner(s) who have a secondary.
      • Unless you warn the prisoner by name to drop it.
      • Unless the gun is being pointed at a guard or being fired.
    • Firing into stacked prisoner(s)
    • Killing AFKs without giving a warning shot.
    • Interfering during a last request
    • Forcing prisoner(s) to use a command.
      • !warday, !ffa, !rtv, etc.
      • Warden may make prisoner use !lr, but prisoner picks his own lr.
    • Interfering with warden’s orders.
      • Randomly shooting, talking over warden, etc.
    • Extending the round more than 5 minutes for LR.
      • May extend round before LR   
    • Committing suicide on first day freeday.
    • Not assisting warden.
      • Unless the warden gives you permission or it is a freeday
    • Participating in any prison games.
      • Unless it is for LR, the warden gives you permission, or if it is a freeday.
    • Extending the round on freedays.
    • Claiming last guard on days that begin as a freeday
    • You may not give a prisoner special treatment, if you punish someone doing an action, you must punish everyone else who does it the same way.
    Spoiler

    1st time - Slay
    2nd time - Swap
    3rd time - 4 hour CTBan

    4th time - Week ban

    2 Warden Violation
    Spoiler
    • Order is invalid if:
      • It harms another guard
      • The game was played the previous round
      • It requires a prisoner to do an order inside of their cell
      • Prisoner has no chance of survival
      • Issuing an AFK freeze for anything other than a gun check
      • It is misleading unless playing simon says.
        • Example: Placing down a Cyan Marker and telling all T's to run to the blue marker.
      • Restricting a prisoner from knifing or using voice/text chat.
        • Example: Saying, “Knifing is now restricted”
    • You may not claim warden 3 times in a row.
      • Unless no one else wants to claim warden.
    • Warden may not pursue rebelling prisoners while there are 2+ non-rebelling prisoners.
      • Unless the Warden is the last guard alive.
    Spoiler

    1st time - Slay
    2nd time - Swap
    3rd time - 4 hour CTBan

    4th time - Week ban

    3 Cheating in LR
    Spoiler
    • You must follow the rules the prisoner sets. If you lose you must take the loss and be killed.
    • The guard and prisoner must have an equal chance of winning.
    • The prisoner must specify that they do not have rules if they don’t. You cannot just start an LR and instantly kill the other person.
      • You may instantly start in hot potato.
    • No healing is implied unless specified otherwise.
    • Example: The prisoner says you must stay in a certain area and you walk out of said area.
    Spoiler

    1st time - Slay
    2nd time - Kick
    3rd time - Week ban

    4 Swap Violation
    Spoiler
    • Rejoining the team you were swapped off of.
      • Being automatically swapped DOES NOT COUNT.
    • Intentionally joining guard after you have been muted is considered a swap violation.
    • Example: If an admin swaps you off of guard and you rejoin guard next round.
    Spoiler

    1st time - 2 hour CTBan
    2nd time - 4 hour CTBan
    3rd time - Week ban

    5 Terrorist Mute
    Spoiler
    • Holding down the voice chat as warden to intentionally mute prisoner(s)
    • Example: You are warden and someone is annoying you, so you hold down your mic to mute that prisoner.
    Spoiler

    1st time - 60 min Mute/Gag
    2nd time - 120 min Mute/Gag
    3rd time - 1 Week ban

    6 Invalid Warden Kick
    Spoiler
    • Using the !vw command to kick the warden for anything but the following reason:
      • Warden issues invalid commands.
      • Warden doesn’t have a mic.
      • Warden is freekilling.
      • Warden is breaking any other rules.
    • Example: Kicking a warden because they want to play a game that you do not.
    Spoiler

    1st time - Slay
    2nd time - Kick
    3rd time - Week ban

                                                                                                                                                                                                                                                                                 

     

     

    Explanations

     

    Roles

    • CT(Guard): Assist the Warden in controlling all prisoners.
    • Warden: Give out orders to prisoners, kill any prisoner who rebels.
    • Deputy: Warden can appoint him to control the prisoner(s) while the Warden is off elsewhere.
    • T(Prisoner): Either follow the wardens rules to get your last request or to rebel against the guards and control the map.

     

    Terrorist Guidelines

    You are automatically KOS if you…

    • Enter restricted areas. (Armory, Vents, Teleporters, Catwalks, guard Areas. Unless specified otherwise)
    • Are AFK for more than 1 minute.
    • Point any gun at a guard.
    • Charge a guard with a knife.
    • Claim you don’t know a prison game when the game has already been explained to you.
    • Damage vents
    • Kill or damage a non-baiting guard.
    • Are a rebel unless the guard pardons you or does not take action. 

     

    Definitions:

    AFK Freeze: Cannot use mouse or keyboard at all for 20 seconds except voice and text chat. AFK freeze becomes a regular freeze after 20 seconds.

    Freeze: Cannot move at all. May move mouse to look around.

    Action Once: When the warden says for example, “Jump” you are to only jump once unless specified otherwise.

    Warden Death: Last order given is still in effect for 15 seconds upon the warden’s death.

    Repeats: When someone requests a !repeat. The warden will only repeat once. Anyone who requests a repeat shortly after he already repeated the order in an attempt to troll will be slayed/killed.

    Delaying: Not complying with an order within three seconds.

    Bomb rushing to a beacon: If a warden tells you to bomb rush to their warden beacon, you must run to it, without delaying, and freeze inside.

    Take one step out: When the Warden tells you to take one step out, you must move about one step out of your cell. You must be within knifing distance of your cell door/the wall next to it, otherwise guards can kill you.

    Misleading commands: If a command is intended to trick prisoners AND results in the death of three or more prisoners, it is misleading. Misleading commands are only allowed in Simon Says.

    Freeday: These are days where prisoners and guards can do whatever they want within the normal prison rules.

    Event Days: These are special rounds that can either be started via players voting for them, or manually by the warden. If an event is started manually by a warden, the event lasts for the entire round, even if the warden dies.

     

    Freeday if…

    • Cells open before orders are given.
    • Warden does not give orders within the first minute of the round.
    • Warden dies and no guard takes over within 15 seconds.

     

    Baiting

    • Intentionally going within knifing distance of a prisoner.
    • Entering a prisoner designated area.
    • When can you kill a baiting guard?
      • Prisoner(s) may attempt to kill any guard that goes inside a prisoner designated area.
      • Prisoner(s) may knife while lining up shoulder to shoulder however you cannot move WASD, NOTE if you move WASD while lined up to knife a guard that is not baiting and guard may kill you. guard may not kill you though if you didn’t move WASD but you knifed them.

     

    Warning Shots: All warning shots must be given below the knees. You will be given a warning if you…

    • Detour or delay.
    • Do not actively participate in prison games.
    • Block doorways.

     

    Opinionated Games:

    Warden must ask the Prisoners if they would like to play an opinionated game. Majority decides whether or not the warden can proceed with the opinionated game or not.

    • Example; Warden has the T's line up shoulder to shoulder and says "If you would like to have a joke day, crouch." Assuming 5 prisoners are alive and 3 of them crouch. The warden can play the opinionated game as the majority of the T's would like to play.

    Opinionated Games: Joke Day, Singing Contest, Dancing Contest, Diving contest (talent based), Talent Show, Shoot Or don't shoot

     

    Prison Games:

    Simon Says:

    • To begin playing Simon says, Simon must say "Simon says I am Simon, Simon says we are now playing Simon says."
    • T's must only do the order that Simon says until the next Simon Says order is given.
    • T's must not do any actions that Simon did not issue. 
    • Warden CANNOT begin playing Simon says at the beginning of the round. Simon says can only begin once prisoners are at a T Designated area. Ex: warden markers, lines, big cage, etc. 
    • Do the Simon says order once then stop unless instructed otherwise by Simon. 
      • Ex. If Simon says crouch you must un-crouch after 2-3 seconds.
      • Ex. If Simon says jump, jump once unless instructed otherwise.

     

    First Reaction Last Reaction: Warden will say first reaction or last reaction and then an action…

    • First Reaction: First person to complete the action dies.
    • Last Reaction: Last person to complete the action dies.

     

    Death Walk: All prisoner(s) line up on a line set by the warden, All prisoner(s) must look straight up with their flashlights turned on (Type /flashlight), Looking down is KOS. When the warden indicates to begin the prisoner(s) will crouch walk backwards until they fall off of a ledge, or when they feel that they are at the edge they stop, stand up and freeze while still looking up

     

    Red Light Green Light: All prisoner(s) line up on a line set by the warden, there is a finish line further away from them. When the warden says green light all prisoner(s) are then allowed to move forward, but once the warden says red light all prisoner(s) must stop. If a prisoner doesn’t stop in time then the warden is allowed to kill the prisoner. The game goes on until the set amount of winners is reached.

     

    Shoot or Don’t Shoot: All prisoner(s) line up on a line set by the warden, All prisoner(s) must face away from the warden and freeze. The warden will then ask prisoner(s) at random shoot or don’t shoot, while his crosshair is on a random prisoner(s) head. If the prisoner asked says shoot then the T that he is aiming at will die, and if he says don’t shoot then the game goes on and the warden picks new prisoner. prisoner(s) can only say don’t shoot 2 times in a row, then they must say shoot.

     

    Odd Man Out: Can only be played if there are 3 prisoner(s) remaining, the prisoner(s) form a triangle (On positions set by the warden). The warden will tell the prisoner(s) to face away from their teammates, and when the wardens says to the prisoner(s) will turn around and look at one of their teammates. Whoever has 2 prisoner(s) facing them is the odd man out and is KOS.

     

    Zombie Freeday:

    • Zombies must walk and may only right click Knife a guard.
    • Zombies can only climb objects/ladders to get to a guard.
    • Guard may not kill a zombie that right click knifes them.
    • Guard may not restrict areas.

     

    Panda Freeday:

    • Pandas must crouch at all times.
    • Pandas may climb ladders/objects.
    • Guards may not restrict areas.
    • Prisoners may only left click knife guards.

     

    Monkey Freeday:

    • Monkeys must be bhopping at all times (constantly jumping).
    • Monkeys may climb ladders/objects.
    • Guards may not restrict areas.
    • Monkeys are only allowed to right click guards.
    • Guards can't kill prisoners in knifing distance.
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