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TTT Description: Role playing game mode with 3 roles, Detective, Innocent, and Traitor. The point of the game is a full-on battle between the Detectives and Innocents vs Traitors. The Traitors, with the help of their Traitor Buddies (T-buddies) have to kill all the Innocents and Detectives while on the Detectives and Innocents have to kill all the Traitors. Please read the Rules below to see more in description of what each rule is allowed to do and also refer to the Roles section below to read about each role.
Note: 7 players = 1 Detective and 1 Detective = 2 Traitors. You may have more than one detective or traitor at a time.
Last Updated: March 6th, 2018
TTT Specific Rules
Claiming an Area
Innocent Rule Violation (IRV)
Detective Rule Violation (DRV)
Traitor Rule Violation (TRV)
Innocent: Find the traitors among you and kill them.
Detective: Assist the Innocents to figure out who the traitor among the group is.
Traitor: Kill all Innocents and Detectives without getting caught to win the round.
Shooting towards players (traitor baiting)
Throwing an HE/incendiary grenade towards players.
Not identifying bodies.
Having traitor weapons .
Hurting another player with a explosive prop (explosive barrel, etc)
Entering/Leaving a traitor only area (traitor rooms)
Not following detective's orders
Damaging health stations
Prop Pushing, may be considered a slay if the player doing it is not a Traitor.
Karma: Karma is kind of like a reputation system. If you kill someone who you aren’t supposed to, then you may lose karma. Everyone starts off at 90 karma, you have a max of 100, and if it hits 50, then you will be automatically banned for 1 week. Karma rewards and deductions are given for these actions:
Killing a traitor as an innocent: +5 karma
Killing an innocent as an innocent: -10 karma
Killing a detective as an innocent: -15 karma
Killing an innocent as a traitor: +2 karma
Killing a traitor as a traitor: -15 karma
Killing a detective as a traitor: +5 karma
Killing an innocent as a detective: -4 karma
Killing a detective as a detective: -15 karma
Killing a traitor as a detective: +7 karma
KOS: Means kill on sight, if someone said, “KOS Hoodini!” then you can kill Hoodini if you see him. You can only KOS someone if you are 100% certain that they are the traitor (almost always need to see them do a traitorous act.)
Suspicion (Sus): If a person calls suspicion on another player, it means that they believe they could be the traitor, but don’t have enough evidence to call a KOS.
Live Checks: If someone says for instance, “Live check or KOS,” then you should say in chat or through voice chat that you are alive. Otherwise people have permission to kill you on sight. You can only call live checks during overtime.
Overtime: This starts when there are only 2 minutes left in the round. During overtime you are allowed to kill people for being suspicious, but be careful, because if you’re wrong it will affect your karma. In order to kill a player for suspicion, you must say in voice/game chat why you have a valid suspicion on the player and anyone is allowed to kill them when overtime starts.
RDM: RDM means Random Deathmatch, This only applies if any role randomly kills anyone else in a harmful and intentional demeanor. Meaning that if it is accidental and there is a purpose behind it is not RDM. Note: Admins will make final decision on whether if it was intentional or not.
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Taser does not kill players, it identifies them.