We are happy to announce that we have added weapon skins, knife, and gloves to the servers. (!ws, !knife, !gloves) This has been a requested feature over the years and we have finally added it. Currently all players have access to these commands however we may limit them to members only in the future. In order to maintain the value of player owned skins we have disabled the ability to set nametags and StatTrak on these weapons. This allows players to differentiate between players who actually own the skins vs players who don’t.
Beginning today August 8, 2020 until August 22, 2020 playing on the Jailbreak Server will give double credits for the cosmetic shop.
The following will be some notable changes to the rules. Go to the rules page for the full changes. We believe these changes will balance the game and make it a more enjoyable experience for everyone.
Vent Violation: Damage or open a vent while a prisoner is in close proximity to the vent. Guards may now enter or break vents without the need to see a prisoner enter. They can do so if a rebel is on the loose or for pre-emptive measure to prevent rebelling. Shooting in a Stack: Prisoner(s) may not shoot from inside of a stack or use a stack as cover while shooting at guards. Guards cannot shoot into a stack they must ask the stack to disperse in order to kill the offender, prisoners may not use this opportunity to rebel. The intended purpose for no block is to enable a better experience for prison games or when following the warden to different locations. It was not added for prisoners to shoot within a stack or exploit that mechanic because obviously this causes many issues and that form of rebelling was pretty OP because guards cant shoot within stacks. Therefore, going forward remember not to shoot while inside of a stack or use a stack as cover. Prisoners are responsible for keeping the distance between guards even when ordered to follow them. If the prisoner can see that the guard is about to get blocked or stopped the prisoner(s) should automatically stop otherwise the guard may kill them if they feel threated or believe you were about to knife them etc. Simon Says: We have seen some situations in the past were a prisoner would be like “you didn’t say it like the rules said.” It does not matter how a warden starts the game or ends it as long as it was clear that it has begun or ended. For example, if the warden wants to begin simon says by saying “simon says we are now playing simon says” that is fine. If they say “Simon says is now over” then the game is over. As long as the order included “simon says” then it would be fine. If the warden said something like “alright we are done playing this game” then obviously it was not ended
Jailbreak shop credits are now separate from the cosmetic shop. Jailbreak credits should now have a cap of 1000 credits in order to prevent certain items being purchased every round. Some players were unaware that guards also can purchase some items so remember when you are a guard to check out /jbshop guards have some pretty cool items like a jetpack.
We have removed the requirement for players to be in the jailbreak specific steam group in order to play guard as while it sounded good on paper this likely put off new players.
Finally, we still have some upcoming changes in the works for jailbreak and our other servers so stay tuned for that. Check out our change logs for all our latest updates by going to the csgo section of our forums. (https://defyclan.com/forum/103-counter-strike-global-offensive/)