I was thinking that instead of implementing new maps, player models or rules, Defy could try focus on fixing maps like the newer version of skyscraper, magma, and hoodrat. I just think it'd be nice to have these maps fixed as it would be nice to have consistent performance. I don't know, but let me hear your thoughts and opinions too.
The maps I can currently think of with problems are as follows:
Hoodrat - Both T Room doors are broken
Skyscraper - The newest version had an elevator glitch that would crash the map, and the old version they replaced it with is not as fluent or dynamic.
Magma - Has a T room and is broken.
If anyone else thinks of any other map problems they should put them down in the comments.