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Found 76 results

  1. Hello everyone, I have a large executable file that customizes all of my current DEFY binds that I use on DEFY (both for TTT and MG). I figured I should both explain how to setup such a file and share my current binds. First I will show you how to make a bind, but to do this, you need to know how to open up the console. A very useful thing to be able to do is to have a file full of all the commands and binds you want, that way you don't have to manually retype them all if they ever get reset. In order to do this, you must be able to locate your CS:GO folder. You can do this by going into Steam > Right Click CS:GO > Properties > Local Files > Browse Local Files Here you should see files named bin, csgo, csgo_custom, etc. Go into the file "csgo", then go into "cfg". You will see that most of the files located in here end with ".cfg", meaning they are config files that contain commands to be run when they are executed. You can create your own file named whatever you want (no spaces). You should edit this file like a normal txt file, but the file extension should be ".cfg". and from there you're able to run all the commands within that file by typing "exec [filename]" (without .cfg). Once you do this, all you'll have to do to setup all your binds is type in that one command in console ("exec defy_callots" for example). I have linked my current defy_callouts file below, so you can see exactly what I do. (This is updated constantly). You will notice I use chat colors, which you can learn how to use here. https://docs.google.com/document/d/1V9NRrlbe6ssqcjBwfsphsNd3BEUhyOekMPKdIkDxodA/edit?usp=sharing
  2. Aaron

    RULES

    The new rules in TTT are unreasonable, and in my opinion it takes away all of the fun. The rule/rules i am talking about are T bait; I know that T baiting should be punished, but the way you punish people for T baiting is harsh. T baiting puts a little fun into the game, you're given guns but told not too shoot them. its gonna be a problem. i used to play on here a while back and T bait happened pretty often and it wasnt that bad of a thing, but im not saying it should go unpunished, Im here to offer a solution. MY solution; DONT BAN FOR T BAIT. that is the worst thing. You're playing a game where everyone has weapons but cant shoot them? Thats never gonna work. instead of banning, which lowers moral, slay/kick. normally you only get slayed for RDM, and its usually 4 rounds max. What I would do is first T bait is a verbal warning, Second T bait is a 15 minute kick and a text warning in the kick, Third is a 4 round slay. This is a harsh punishment but it can also offer players the chance to visually see what happens when you T bait. Banning players is not always the right move, especially for doing something that is fundamentally a part of the game. (after the Third warning you keep going up in slay's everytime they T bait +1slay so 5 slays for the next T bait, and this resets every 24hrs.) Im sure that you could possibly make this work. If you have any question please get back too me. Thank you for your time:)
  3. Wren please do not change my in-game name when I have already changed it on the forums. I even have the bootleg Defy clan tag. So I change my name in steam very often as a way of memeing. But regardless, my name stays the same in Defy servers since I have accepted that it be synced up with my forum username-for simplicity's sake. I understand that Wren is a new admin, but their error in assuming I had an inappropriate or racist name whilst playing on Defy TTT servers led to Mike banning me from play for three days. After this I will have mostly waited out my three day ban so I ask nothing more to be done than for the issue to be presented to Wren themselves. This so that they may witness the way that punishment was brought down upon an otherwise innocent patron of this community. Thank you kindly, Andrew.
  4. So it has come to my attention that one cannot assume someone else is proven unless they see the proving act. The only way someone can be declared proven is either with a DNA scanner or being tased. I believe that if a detective watches a player kill a traitor without a DNA scanner, his word should be allowed as a proven confirmation. The reason this isn't the way is because some detectives falsely prove players. I think this could be fixed with a couple simple rules. 1) The detective must do any of the following to be able to call a player proven: Tase a player, DNA scan a dead traitor, Witnessing an innocent kill the traitor and be the only possible killer of the traitor. 2) Calling yourself proven when not actually said proven by the detective is a traitorous act. I feel like these two rules will give the detective role more power and give people more incentive to do well when placed as detective.
  5. I think it would be cool if we could save loadouts in the locker, like for example have 3 loadout slots we can fill with both Primary and Secondary weapons, this way we could instantly pick loadout presets every round rather than having to go through a few pages to find the guns we want each round. I feel like this would be easy to implement and would save a lot of time for those who use it.
  6. Reasons to buff axe -=[ you're a traitor if you are seen with one so it is risky ]=- -=[ does knife damage and axes are stronger than knives ]=- How to buff axe -=[ more dmg B) ]=- How to balance the buff -=[ slower attack ]=- -=[ increase cost ]=- "yo the axe low key sucks" - PigOwner
  7. Could the server possibly implement a timeleft command that shows when one person types in the command, it shows for everyone on the server, instead of everyone needing to type it in. I've seen servers on CS:GO, G-MOD, CS 1.6 have the timeleft command show up for everyone like I mentioned. SHOULD be an easy addition.
  8. I was playing ttt when my computer said "now is the time" and started an update. I tried to stop it and couldn't and it's taking ages. Please dont ban xD as soon as my pc comes back up I'll post the pictures links and rejoin.
  9. I was playing ttt when my computer said "now is the time" and started an update. I tried to stop it and couldn't and it's taking ages. Please dont ban xD as soon as my pc comes back up I'll post the pictures links and rejoin.
  10. As yall know, I am a very toxic person. lately I have tried to be less toxic because toxic players make other players toxic and I feel like I am a source of a lot of toxicity on the ttt server. I have reduced this by not using my mic and being more friendly in chat. Now I have time to think about what I am going to say and make sure it is worth typing out. I have also stopped talking as much in discord too. One more thing is that i used to be super stingy when it came to people rdming me or breaking rules and I am a lot more lenient now. If I get rdmed, all I want out of the player is acknowledgement and not slays (because I dont really get satisfaction from slays). Otherwise, I will ask for minimal punishment or let the admins decide. Welp, that is my take on being less toxic and making the community a cleaner and more fun place.
  11. Post detailing some new detective items i feel like would be cool Stim pistol - a usp or something that heals for 20ish hp per shot, sort of like Doc's stim in RB6 OHP - one hit protection, so you cant get awped from across the map or something like that Clone - fake detective you can stand somewhere that notifies you when someone shoots it, like Alibi's holograms from RB6 (not sure if this is even possible) Random ID - proves a random inno anywhere on the map to rule them out (this one is kinda iffy ill admit) Armor pack - drop a box with sets of 50 armor that like 5 or so people can pick up inno or T, also from siege... im sure you are sensing a pattern here Extra taser - pretty simple, i think you should be able to buy 1 more taser on top of the one you spawn with light armor - a lighter heavy armor, gives you about 125 armor and like 125 hp but only makes you a little bit slower and doesn't restrict your weapons, a substitute for heavy armor if you dont like being so chunky A few suggestions for detective items, as you can see i drew alot of parallels to siege but what can i say, there are really good items in that game. Feel free to leave your feedback positive or negative, if nothing else i hope it sparks conversation for some new items.
  12. So ive been using the locker for a couple weeks now and i personally feel like it might be a little OP, the fact that you can pull an awp or lmg for heavy out of it at any time and 3 times per round seems like a little much, i feel like it should either be a one time per round thing and/or remove the awp. I feel like it takes away from the exclusivity of the awp a little bit when on most of the maps there are only one or 2 awp spawns, and this is coming from someone who has access to the locker, not just coming from a point of frustration because i can't use it. Thoughts?
  13. My followup to MSWS's post about new T items, just a few more that i feel like would be cool Matches - A good cheap T item, more for the people who like to play their T rounds strategically and burn the bodies 1 hit nade - A good counter to people who clump up in small groups, sort of like a throwable C4 with a much smaller blast radius, would have to be relatively expensive Bump mine - Cool way to get around the map quickly, maybe to get a jump on the D or something 1 hit scout - a scout that 1 hits to the body, pretty self explanatory, maybe like 3 - 5 shots per purchase Taser shield - for purchase at the beginning of the round, makes it to where it just looks like the detective missed when he tases you Freeze D - freezes all the detectives in place for a few seconds so you can line up an easy headshot 1 hit USP - same as the scout, comes with a couple bullets just a few things i thought would be cool, some original some not, feel free to tell me if you think any of the ideas are good/stupid Making a followup post for some new detective items as well.
  14. Okay, here's 5 ways you can get better and not suck at ttt. Step 1: Don't cheat or hack. (Obviously lol) Step 2: Use your mic battery wisely, though it will recharge, you don't want to waist it. Step 3: (If you're T) Use the best weapon at your disposal, like an AK or M4. Step 4: Follow the D once you're proven Innocent by him/her. Step 5: (Also if you're T) If you don't have an automatic weapon, or just have an SSG or AWP, go to a T room to get an automatic weapon, there will usually be an AK or M4, there can also be an AUG or SG (scoped automatic guns) I hope this was useful to all of you guys, With love to all NobleSol
  15. Whoever has played TTT when I am "jumpy" on a scale of 1-10 how would you rate my panicking screams lol
  16. My parents don't want me talking to strangers, I understand why and simply I won't be able to play that much anymore. I'm sorry to anyone who I've been mean to in the past. I'm leaving for a while, I'll still be active on discord Arkzy#8315. I wish this didn't happen but, it did so I'll be taking a time off. -Arkzy
  17. In your opinion, what is the best strat for T's on TTT? In my opinion, negev and heavy armor is very formidable.
  18. The first time I joined the server I clicked 5 that I already knew the rules because I have read them before hand, and the game keeps telling me to click server website on the leaderboard but the button just takes me to a blank page and I cant get it to stop auto-kicking me. Pls Help
  19. I still think the TTT Voice Battery is a good addition for when there is more than 16 people on, but it has some annoying problems that just about everyone agrees on. Here are some easy fixes that will make playing TTT with more than 16 people slightly more bearable: Reset Voice Battery after every round. - It is so annoying that we have to deal with the voice battery being consistent after rounds end. Like if my voice battery is around 10 to -10% as the round ends and I am alive, I will still have that amount and there is not much time to explain to everyone who is screaming at me: "wHy DiD yOu KiLl mE!?!?" Disable Voice Battery from draining before rounds start. - Just like my reset suggestion. Even if I have 100%, by the time I'm done explaining whatever, I start the round with 10%. Also extremely annoying. Voice Battery should only go down during the round. Disable Negative Voice Battery(?) - I'm kinda iffy on this. I remember this was added without any mention of what it is or how it works in the changelogs (Thanks, Mark), so I have know idea how it works. Basically, I guess it sometimes goes down to negative percents when you talk below 10%. And sometimes, people can hear me when I'm at negative voice battery but I can never tell. To be honest, if this is really all it is or until we get a proper explanation on how it works, it should just get removed. It's useless. It does no good when you have to wait even longer to talk again when it goes down to negative. Just make 0% the cut-off point, and refill from there. This is one of the most useless and frustrating features of TTT that makes me want to pull a classic AVGN.
  20. This is gonna be a personal idea but The "T Baiting by Shooting" rule. -I feel like this is abused by many players because someone may shoot a breakable item next to them (Happens often on community_bowling) and someone can KOS like that. The "High Suspicion Kill After Overtime" -This is a problem since people will high sus someone off of dumb reasons. Such as shooting in general, breaking windows, off of KOSing an alive inno, (its happened before) and etc. The "Dectective Without Mic" rule. -I know @Flyte already talked about it but he is right. It isn't enforce and people can say its because admins aren't enforcing it. A way we can fix this is by making a message when people join saying "Do you have a working mic currently?"
  21. Heavy is way too overpowered for its price, one awp shot does only about 20 damage, it'd make the heavy a lot more baance if it costed about 175-200.
  22. This can be anything, whether is your favorite rule to loophole or break, or something you like to do that upsets people. Personally, I get a good laugh whenever I have a conversation with my T buddy and discuss our plans on open mic where everyone can hear us. It just hilarious when we say "Oh, there's a guy here. Do you want me to kill him or you?" and then we kill them. I imagine how mad they must be when they got killed after the Ts were talking about killing them and no one giving a single shit shit. It's honestly the best thing. Plus, nobody can't do anything besides hi-sus you when you literally say "All right, bucko, I'm gonna kill you. Stand still please." and immediately ID their body. Basically one of the reasons I still play TTT after all this time. It's just so fun to see other people suffer when you're T. also i like to target and rdm assassin every round
  23. Every time I have Innocent I am never looking to buy and ID, but a lot of the time I end up buying it by accident. If we could move the healthshot to the first slot for the innocent menu to keep a consistency with the detective and the traitor menu it'd be easier to buy a healthshot off of instinct and make it a lot easier to manage in a tense situation like a traitor shooting at you. I am not the only one who has had this problem and I feel like a simple swap of the menu items would make a large difference.
  24. I always see people KOSing off of association on TTT, which is basically killing Ts for acting docile toward other Ts who are KOS. I have know idea where this came from and everyone including some admins say that this is a thing. But I looked everywhere on the rules and nowhere does it say that you are able to kill off of association. So, is this allowed or not? Because this is not a real rule.
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